At the end of the last session of my first ed. #Pathfinder game, the players had rolled initiative and were about to face an ancient white dragon in combat.
The #RiseOfTheRunelords adventure path is designed for 4 players and we have a party of 5, so I'm tempted to use an upgraded version. There's a thread on the Paizo message board where someone scaled up the encounters for larger groups.
I told my players they can plan out of game until the next session. The players even set up a separate chat room on Element to talk in secret. My wife told me the conversation has been going several hundred messages at this point and a few of the players seem deadset on fighting.
I hinted that violence isn't necessarily the only option. My wife has the next move on initiative and plans to try to persuade the dragon.
If it comes to a battle, I have warned them that this foe has really high stats and defense and that I will go all out.
I'm afraid it could lead to a TPK. I don't want to, but I feel I have no other choice if it comes to it. They've been smart and lucky so far. I hope it lasts, for their sake.